Friday, March 6, 2009

Brainstorming Pt. 2

Symmetry vs. Asymmetry - The Perfect Human

two parallel thoughts that gradually move away from each other - phasing rhythms, looping patterns, subtle variations on themes and melodies

asymmetry of the body - the face (does this denote beauty?)
- if your body was perfectly symmetrical in every way would you be the "perfect" human?

-physical (medical) diagrams
-patterning of body parts - two repetitive elements that compliment/juxtapose each other

-casting body parts to install in the gallery

How does the space become symmetrical/asymmetrical - how does each of the elements in the room interact or not interact with each other?

- Only the "perfect human" could stand in a particular spot in the space and hear audio from both rooms to determine their symmetry/asymmetry - or see Lories paintings juxtaposed somehow.

- Kelly Kacsynski - Air is Air and Thing is Thing - "easter egg" - by standing in one particular spot the viewer can see or hear different elements (paintings that line up differently - video & sound line up differently - the videos could play off two separate paintings/walls that are moved apart.

-visual demarcations that position the viewer to "experience the whole show"

-videos and sounds could interact with each other over time or over space.

-play with scale - and space all elements of the show evenly between the four rooms

Materials:
Video projections (we would need to rent dvd players and projectors for this - quiet ones)
Directional cone speakers
Moveable walls - large scale paintings that were double-sided that could be moved around to change the space.

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